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Neverwinter nights enhanced edition test
Neverwinter nights enhanced edition test







  1. #Neverwinter nights enhanced edition test update
  2. #Neverwinter nights enhanced edition test skin
  3. #Neverwinter nights enhanced edition test Patch
  4. #Neverwinter nights enhanced edition test full

  • Water reflections now ignore subsurface alpha.
  • Normal maps are now read as two-channel textures (three are still supported, but this was needed for BC5).
  • #Neverwinter nights enhanced edition test skin

    Fixed skin meshes (cloaks, robes) occasionally being warped or dislocated when animating.Fixed weather not correctly cleaning up after lightning events, sometimes resulting in heavy FPS drops.Fixed dropped items floating too far over the ground.Fixed some erratic keyholing behaviour in certain situations.Fixed clear colour erroneously reverting to black when loading into an area if a game object was received at exactly the wrong time.Skyfade fog coloured model below the horizon now covers below area, so missing meshes and keyholing show a black backdrop.Grass now fades in smoothly rather than appearing abruptly.Texture animations now animate consistently.Lights now fade in and out out more smoothly.The Depth of Field Shader now has adjustable settings in the options menu.The Dynamic Contrast Shader now has adjustable settings in the options menu.Shadows now fade more smoothly in relation to distance, height and angles.Improved the appearance of armor and metals.Fixed minor issues in the Great Cheese Caper quest.Fixed an issue with the Daggerford Wagon.Fixed issues in the Premium Module Darkness over Daggerford.Added a fix to make sure NPCs, like Deekin, level up correctly.Fixed a crash occurring in character selection when existing character files have an invalid player class or race.Fixed a rare crash when loading custom content models.Fixed an issue causing invalid skill point messages and preventing level ups.Increased module description size to avoid cutting off text in the multiplayer browser.Fixed the multiplayer UI not saving the network port configuration.Non-English localizations now use correct voiceovers.Optimized “Hardness” (placeable damage resistance) in the game so it no longer imposes heavy impact on server loads.Creatures now move in a logical direction when they are bumped or pushed.Improved navigation of NPCs and Creatures.New Scripting Functionality: See details below!.

    neverwinter nights enhanced edition test

    Dozens of Fixes: We’ve added dozens of fixes to improve the overall experience in adventures, toolsets and the Dungeon Master Client.

    neverwinter nights enhanced edition test

    #Neverwinter nights enhanced edition test full

  • Multiplayer: We fixed a server-side issue and increased the module description size so players get the full details.
  • NPC Movement: We improved the movement/navigation of Non-Player Characters (NPCs) and Creatures.
  • Non-English Voiceover: We fixed the issue causing english voiceover to play for non-english localizations.
  • #Neverwinter nights enhanced edition test Patch

    Huge thanks to our amazing community for helping to test out the beta versions of this patch- we couldn’t have done it without you!Ĭheck out the Patch Highlights & Full Details below! Today’s patch also addresses the voiceover issue for non-english localizations.

    #Neverwinter nights enhanced edition test update

    We just launched Patch 8193.20 for Neverwinter Nights: Enhanced Edition! The update adds scores of features & fixes to the core campaigns, premium modules and toolsets. New Patch for Neverwinter Nights: Enhanced Edition- Available Now!ĭownload the Stable Patch 82.8193.20 today for tons of new fixes & updates.

  • Added a few fixes based on user feedback in the previous test, including the hardness fix.
  • Refines the shaders and lighting renderers added in the last patch.
  • Fixes several crashes in campaigns, menus & toolset.
  • Fixes issue where Non-English voice overs played in English.
  • This month we’re looking to tackle a few bugs that the big patch introduced, and improve the overall polish of our favorite RPG. Last month we shipped an epic patch with some huge graphical upgrades. The feedback we need from you today is to make sure this patch is stable and moves the game in the right direction! Is Beta Build 8193.20 ready to release as a patch for Neverwinter Nights: Enhanced Edition? Keep in mind, we plan to release future patches, so if a fix or feature you’re keen to see added isn’t here, we may be able to address it in a future update.
  • Yes, it's Ready to Release! - or - No, it's not ready (please explain).
  • Vote in the Comments Below, or on the Beamdog Forums.
  • Choose the build8193.20 in the drop down menu.
  • In your Steam Library, Right-Click Neverwinter Nights: Enhanced Edition and choose “Properties”.
  • Now we'd like to gather your thoughts on the new build: Is it stable & solid? Is it ready for release? Let us know!

    neverwinter nights enhanced edition test

    Huge thanks to all testers for their feedback on this! We’re just about ready to ship Patch 8193.20 for Neverwinter Nights: Enhanced Edition- but we need your help to test the Beta (Round 2)!īased on your feedback from the latest beta test, we’ve updated the build of the next Neverwinter Nights: Enhanced Edition patch with a few fixes. Help us test the updated Beta for Neverwinter Nights: Enhanced Edition! Beta Test 2: Is the NWNEE Patch Ready for Release?









    Neverwinter nights enhanced edition test